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TimeMeter

Product design | Design research | Rapid prototyping | UI Design  

My Graduation Project with Titan Company, was to Design and conceptualize the future of Hybrid watches. By adding new use cases and new functions.

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“TimeMeter” uses simple visualizations to indicate the passage of time, rather than the exact hour and minute. It also serves as a wellness device to assist in being healthy, productive and mindful.

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My roles involved in Design research, Design conceptualization , Design development and

Co-ordinating with various internal department and external suppliers throughout the process.

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What is a Hybrid watch ?

A hybrid smartwatch is a fusion between a regular mechanical watch and a smartwatch, in that it combines some connected features with traditional watch mechanics. It doesn’t have a touchscreen, doesn’t usually require charging up every day, and doesn’t look like a piece of technology. It looks like a normal watch.

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The vast majority of hybrid smartwatches share similar functionality. A hybrid watch will track your steps, while the app works out calorie burn and activity time. The watch will alert you of notifications on your phone with vibrations, and some kind of visual hint about which app is alerting you. This can include working as a remote shutter for your phone’s camera, for music control, or to make your phone ring in case you can’t find it and even pay.

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Micromotors are used to mechanically control the hands 

 

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Trend study

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Trends in Inventive time-pieces :

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Mobile phones and screens around us provide  has nearly eliminated the need for a watch, but we still have a soft spot for stylish and inventive timepieces . The new aesthetics of these kinds of watches also provides a new experience in reading time ,often making them much easier to read time compare to the conventional hands on watches.

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The watch brands today are exploring new designs , each with new form of reading time which spark and sense of joy and curiosity to both the wearer and the admirers

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Trends in perception of  time :

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Conventional clocks can sometimes case a person to feel rushed and stressed out, hence the intent of the example time pieces shown here is to change the experience of reading time , they challenge the perception.

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They inspire to see the passage of time throughout the day. The various examples show a relaxed view of time throughout the day by changing form ,colour, smell and tactile feedback. These designs puts a focus on mental health and wellness as more consumers seek out ways to change this thinking patterns for a healthier everyday lifestyle.

 

Inspiration

Before the mechanical clocks were invented we can see the time relied on comparison of a certain activity, taking the water clock for example we can see that the level of water was used to tell the amount of time passed, one interesting aspect of this is that time was represented visually ad in a tangible manner. 

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The invention of mechanical clocks with hands has lost that characteristic. One can argue about the presence of hands ion todays clocks, but they merely tell time only by their position but don’t indicate the time passed from one point to another.

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These time measuring devices became a major inspiration for me to include the characteristics of time blocking and visual representation.

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Survey 

The questionnaire should be about what people really want and not what we assume they want.
Therefore a questionnaire was meticulously created to such that we can indirectly try to understand the real needs of the user in relation with a wrist wearable.

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The Questionnaire was conducted through one to one conversation which gave the user more comfortability in expressing their deep thoughts as the interviewer would be able to manipulate some questions to derive a more suitable answer for the research.

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There was good response from the people as they enjoyed answering these unusual questions as it allowed them to reflect on themselves. This questionnaire was inspired from a toolkit by Presencing Institute

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Concept development

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Design

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Prototyping 

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App interface design

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